Dileep
Joined: 12 Sep 2007 Posts: 79
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Posted: Tue Jul 13, 2010 8:41 am Post subject: iPhone Simulator drawbacks: |
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Hai Friends,
After installing iPhoneSDK on your Mac, Create a new XCOde project basing on your requirement. Press cmd+R or click on Build&GO button to have the output using iPhone Simulator.
Simulator gives you the blue-print for your iPhone app, which displays the same output using Device.But, it haas some limitations,which are:-
1. 3D Graphics:- You can't develop 3D graphic-oriented apps, using OpenGL framework. Using this framework, we can develop most complex applications for iPhone.
2.Camera:- You can't start camera of iPhone using your application.It can be done using UIImagePickerController class of UIKit framework.
3.Accelerometer:- There is no way to simulate the 3-axis accelerometer.
4.Multi-touch Interface:- You can't have this feature using simulator.because, it is single-touch event.
5.Location:- You can locate a particular place.but we can't identify its Longitude & Latitude using celltower triangulation.
6. Multiple Simulator Instances:- Simulator can run only one instance at-a-time.
Thank You,
Dileep  |
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